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ZBrush Creature DesignCreating dynamic concept imagery for film and games
Год: 2012
Автор: Scott Spencer
Жанр: CG 3D Graphics ZBrush
Издательство: Sybex
ISBN: 978-1-118-02433-1
Язык: Английский
Формат: PDF
Качество: Отсканированные страницы
Интерактивное оглавление: Нет
Количество страниц: 368
Описание: Welcome to ZBrush Character Design. In this book, we will take an in-depth look at the tools and thought processes behind creating compelling character designs using ZBrush and Photoshop as our primary tools. We will be using ZBrush not just as a modeling or painting program but as a fully featured conceptual design tool. like many creature and character designers do for the film and game industries. The point of these lessons is to create compelling and evocative images of characters with assets that can be further developed by a digital team in a production pipeline. This mirrors the production techniques used in many studios today. By learning how to use ZBrush and Photoshop together as concept illustration tools. you will discover ways to create exciting characters quickly in an evocative style that excites viewers and gives them an idea of how the final character may appear on screen. These tutorials also focus on the design process-the thoughts and motivations that go into guiding the decisions I make while creating a specific character. We will look at compositional concerns. structural and proportional judgments, color language choices. as well as how to exploit the rules of basic 2-D design with shape relationships to communicate character traits. We will even look at how to influence the viewer’s perception of an alien character by utilizing visual cues in the face and body shape based on human preconceptions. These are extremely useful things to understand and I rarely see them discussed in one place. I hope that pulling together some of my own thoughts in the form of these projects may help other artists expand their own process when it comes to creating new characters.
Примеры страниц
DVD к книге
(8.5 гигов) //cgpeers/torrents.php?id=14439&torrentid=14429#torrent14429
Оглавление
Introduction
Who Should Read This Book
What You Will Learn
How to Use This Book
Chapter 1: ZBrush as a Character Design Tool
First Things First: Some Notes on Conceptualization
Some Key Design Concepts
Chapter 2: The Character Portrait: Sculpting the Alien Mystic
Designing a Character Bust: Getting Started
Refining the Character Bust
Chapter 3: The Interdimensional Traveler: A Full Body Character Design
Design fourney
Establishing Your Basic Figure
Refining the Head and Face
Revising the Shoulders and Arms
Finishing Touches and Final Passes
Adaboy and the Saints of Alchemy: A Sculpted Novel by Zack Petroc
Chapter 4: Posing the Interdimensional Traveler
Considerations in Posing
Setting Up the ZBrush Document
Chapter 5: Painting the Interdimensional Traveler
Adding Color and Texture with Photoshop Paintover
Beyond Color: Lighting Effects
Final Effects: Noise and Depth of Field
Speculative Anatomy and Creature Design with Tristan Schane
Chapter 6: A Biomechanical Character
Creating the Cyborg Design
Chapter 7: Sculpting a Mermaid Character with Dnamesh
Using Visual Cues to Communicate Character
Introduction to Dynamesh
Creating the Figure
Chapter 8: Sculpting the Forest Spirit
Using Reference as Inspirational Material
Sculpting the Body
Sculpting the Head Shapes
Refining the Face
Refining the Body
Analyging the Shape Language
Chapter 9: Painting the Forest Spirit
Preparing the Model in ZBrush
Preparing the Scene, Lighting, and Background in Maya
Comnositinz and Painting in Photoshon
Chapter 10: Rendering the Entorcer
Advantages of BPR
Establishing the Lighting Using LightCap
Create a Skin Material
Paint the Skin Highlights
Image-Based Lighting
Create the Look of Worn Leather
Rendering Metals
Create the Final Image
Chapter 11: ZBrush for Digital 3-D Printing
Methods at Rapid Protogzping
Applications for 3-D Printing
Prepare the Model for Printing
Creating a Maguette
Exporting the Geometgy [or Print
Appendix: About the Companion DVD
What You ‘ll Find on the DVD
System Requirements
Using the DED
Troubleshooting
Customer Care
Index
Год: 2012
Автор: Scott Spencer
Жанр: CG 3D Graphics ZBrush
Издательство: Sybex
ISBN: 978-1-118-02433-1
Язык: Английский
Формат: PDF
Качество: Отсканированные страницы
Интерактивное оглавление: Нет
Количество страниц: 368
Описание: Welcome to ZBrush Character Design. In this book, we will take an in-depth look at the tools and thought processes behind creating compelling character designs using ZBrush and Photoshop as our primary tools. We will be using ZBrush not just as a modeling or painting program but as a fully featured conceptual design tool. like many creature and character designers do for the film and game industries. The point of these lessons is to create compelling and evocative images of characters with assets that can be further developed by a digital team in a production pipeline. This mirrors the production techniques used in many studios today. By learning how to use ZBrush and Photoshop together as concept illustration tools. you will discover ways to create exciting characters quickly in an evocative style that excites viewers and gives them an idea of how the final character may appear on screen. These tutorials also focus on the design process-the thoughts and motivations that go into guiding the decisions I make while creating a specific character. We will look at compositional concerns. structural and proportional judgments, color language choices. as well as how to exploit the rules of basic 2-D design with shape relationships to communicate character traits. We will even look at how to influence the viewer’s perception of an alien character by utilizing visual cues in the face and body shape based on human preconceptions. These are extremely useful things to understand and I rarely see them discussed in one place. I hope that pulling together some of my own thoughts in the form of these projects may help other artists expand their own process when it comes to creating new characters.
Примеры страниц
DVD к книге
(8.5 гигов) //cgpeers/torrents.php?id=14439&torrentid=14429#torrent14429
Оглавление
Introduction
Who Should Read This Book
What You Will Learn
How to Use This Book
Chapter 1: ZBrush as a Character Design Tool
First Things First: Some Notes on Conceptualization
Some Key Design Concepts
Chapter 2: The Character Portrait: Sculpting the Alien Mystic
Designing a Character Bust: Getting Started
Refining the Character Bust
Chapter 3: The Interdimensional Traveler: A Full Body Character Design
Design fourney
Establishing Your Basic Figure
Refining the Head and Face
Revising the Shoulders and Arms
Finishing Touches and Final Passes
Adaboy and the Saints of Alchemy: A Sculpted Novel by Zack Petroc
Chapter 4: Posing the Interdimensional Traveler
Considerations in Posing
Setting Up the ZBrush Document
Chapter 5: Painting the Interdimensional Traveler
Adding Color and Texture with Photoshop Paintover
Beyond Color: Lighting Effects
Final Effects: Noise and Depth of Field
Speculative Anatomy and Creature Design with Tristan Schane
Chapter 6: A Biomechanical Character
Creating the Cyborg Design
Chapter 7: Sculpting a Mermaid Character with Dnamesh
Using Visual Cues to Communicate Character
Introduction to Dynamesh
Creating the Figure
Chapter 8: Sculpting the Forest Spirit
Using Reference as Inspirational Material
Sculpting the Body
Sculpting the Head Shapes
Refining the Face
Refining the Body
Analyging the Shape Language
Chapter 9: Painting the Forest Spirit
Preparing the Model in ZBrush
Preparing the Scene, Lighting, and Background in Maya
Comnositinz and Painting in Photoshon
Chapter 10: Rendering the Entorcer
Advantages of BPR
Establishing the Lighting Using LightCap
Create a Skin Material
Paint the Skin Highlights
Image-Based Lighting
Create the Look of Worn Leather
Rendering Metals
Create the Final Image
Chapter 11: ZBrush for Digital 3-D Printing
Methods at Rapid Protogzping
Applications for 3-D Printing
Prepare the Model for Printing
Creating a Maguette
Exporting the Geometgy [or Print
Appendix: About the Companion DVD
What You ‘ll Find on the DVD
System Requirements
Using the DED
Troubleshooting
Customer Care
Index
Характеристики
Тип упаковки
Пластиковый бокс
Вес
0.12 кг
Формат
(ЭЛЕКТРОННЫЙ)
Количество CD
1
Год
2012
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