Blender 2.79: Complete training from beginner to pro

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Blender 2.79: Complete training from beginner to pro
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Blender 2.79: Complete training from beginner to pro

Год выпуска: 2018
Производитель: Udemy
производителя: udemy/blender-279-complete-training-from-beginner-to-pro/
Автор: Julien Deville
Продолжительность: 34.5 часов
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание:
If you are a future user who want to become familiar with Blender, this training in english is for you.
The full manual for Blender is intended for all future users who want to become familiar
with the software but also for professionnals aimed at enhancing their knowledge.
As a professionnel graphic designer or as a company in constant evolution, Blender will
be absolutly essentiel to your working life.
Objectives:
- In order to have a better workflow management, you will discover the complete software
- For better efficiency, you will understand the interface and learn keyboard shortcuts
- Learn polygon modeling, animation and rendering basics.
- explore all the detailed functionalities provided by this application, compositing, digital sculpture, 3d printing, video game creation.
Educational resources:
- Blender trainer certified by the Blender foundation, who has been practicing for many years in the field of 3D.
- Ready tu use source files

Содержание
-
Chapter 1 discovering Blender

01:18:26

1.1-Introduction
Preview

03:55

1.2-Interface presentation

22:28

1.3-Interface customization

13:47

1.4-3D view navigation

16:21

1.5-Blender Configuration

21:55
-
Chapter 2 Object Mode

02:47:46

2.1-The object mode menu bar

21:34

2.2-Mesh primitives presentation

21:01

2.3-Other objects presentation

18:59

2.4-Basic manipulations

23:02

2.5-Objects relations

18:31

2.6-Use of constraints

20:27

2.7-The BoolTool and boolean operations

13:01

2.8-Simple modeling exercises from primitive cup, lamp, desk, usb key

31:11
-
Chapter 3 Edit mode

04:57:43

3.1-Presentation, notion of vertice, edge, face

17:07

3.2-Selection tools

18:48

3.3-The extrusion

17:35

3.4-Modeling tools in edit mode

38:48

3.5-The proportional editing

19:04

3.6-The snapping

11:56

3.7-The looptool addon

15:00

3.8-Basic modeling exercises in edit mode-Cup

14:21

3.9-Basic modeling exercises in edit mode-Shampoo bottle

13:12

3.10-Basic modeling exercises in edit mode- Headphones
Preview

28:00

3.11- Model a robot with reference image part1

29:53

3.12- Model a robot with reference image part2

31:13

3.13- Model a robot with reference image part3

24:24

3.14- Model a robot with reference image part4

18:22
-
Chapter 4 Modifiers

01:30:46

4.1-Introducing non-destructive modifiers

09:53

4.2-Presentation and use of the main modifiers

21:58

4.3-Presentation and use of the main modifiers 2

15:59

4.4-Examples of typical modelizations with modifiers_chain

09:23

4.5-Examples of typical modelizations with modifiers_sofa

10:46

4.6-Examples of typical modelizations with modifiers _bottle

09:22

4.7-Examples of typical modelizations with modifiers _plant

13:25
-
Chapter 5 Beziers Curves

01:22:22

5.1-General overview

14:44

5.2-Curves in Edit mode

13:34

5.3-Specific features of Curves

09:54

5.4-Modelling with curves and hooks

15:24

5.5-Import .svg from other softwares

08:49

5.6-The text object

07:45

5.7-Exercise: Creation of a 3D logo from a 2D image

12:12
-
Chapter 6 Cycles Render Engine

02:45:14

6.1-Render engine introduction

12:18

6.2-General Settings

13:13

6.3-Node system, addon node wrangler

22:21

6.4-Shaders presentation

32:22

6.5-Specific shaders creation

34:12

6.6-Camera settings

16:31

6.7-The PBR shaders Addon

13:25

6.8-Use on our robot

20:52
-
Chapter 7 World and Lighting

01:30:37

7.1-The world panel

08:32

7.2-Using HDRI maps

18:05

7.3-Lighting and different types of lamps

17:19

7.4-Exercise-Studio-creation

33:59

7.5-Tips with HDRI maps-Easyhdri-Filmic

12:42
-
Chapter 8 UV Mapping Texture Paint and Baking

03:10:55

8.1-Unwrap Techniques

22:33

8.2-Edition of islands

08:17

8.3-Unwrap the mug

12:25

8.4-Unwrap the robot

32:36

8.5-Texture paint mode, tools presentation

25:25

8.6-Using an image texture as brush

21:02

8.7-Image projection in stencil mode

26:59

8.8-Using Line and Curve Strokes

09:19

8.9-Baking in cycles, use with the robot

32:19
-
Chapter 9 The sculpt mode

03:05:54

9.1-Sculpt mode presentation and interface configuration

20:44

9.2-Tools presentation

30:59

9.3-Multiresolution Modifier

16:13

9.4-Basic sculpture techniques

20:49

9.5-The liberty of dynamic topology

14:06

9.6-Timelapse Sculpture of a werewolf bust

13:47

9.7-Using textures for details

20:34

9.8-Retopology tools in Blender

29:52

9.9-Retopology of werewolf bust timelapse

18:50
-
Chapter 10 The Armatures

03:25:38

10.1-Armature presentation and visualization

21:15

10.2-Bones management, layer system

27:41

10.3-Armatures in Edit Mode

17:51

10.4-The pose mode

18:48

10.5-Parenting, organic or mechanical object

21:45

10.6-Bone constraints

36:28

10.7-Exercise: Rigging an humanoid

36:24

10.8-Exercise: Rigging our Robot

25:26
-
Chapter 11 Animation in Blender

02:58:29

11.1-Configuration and principles of key insertion

23:56

11.2-Dedicated interface

30:11

11.3-Shapekeys

15:26

11.4-Separate location scale and rotation keys-Animation of a ball

16:38

11.5-Everything is animatable

20:12

11.6-Exercice-Creation of a turnaround system

13:16

11.7-Exercise-creation of a title animation

33:08

11.8-Exercise-Creating a walking cycle

25:42
-
Chapter 12 Simulations

03:35:55

12.1-Introduction to simulations

14:50

12.2-Rigid bodies simulations

22:49

12.3-Smoke simulation

33:55

12.4-Cloth simulation

35:18

12.5-Fluid simulations

30:34

12.6-Dynamic particle system

36:48

12.7-Static particles

41:41
-
Chapter 13 Compositing

01:54:03

13.1-presentation of compositing-Node system concept

08:49

13.2-Main nodes presentation

39:19

13.3-Exercice - creating a vignette- adding a watermark

20:22

13.4-Exercice - use of passes-add a glow effect

20:40

13.5-Exercice- Integrate a 3d object into an photography

24:53

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