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V-Ray RT: Production Rendering
Год выпуска: 2016
Производитель: Lynda
производителя: lynda/3ds-Max-tutorials/Using-Vray-RT-Production-Rendering/369188-2.html
Автор: Brian Bradley
Продолжительность: 3:23
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Find out how to use V-Ray RT as a bona fide production renderer in 3ds Max, even in a compositing-based pipeline. V-Ray RT has caught up to the standard production renderer in Max, with an engine that can take advantage of CPU and GPU processing; it's no longer just a tool for quick preview renders. This course shows how to set up V-Ray RT as an ActiveShade renderer and start adding geometry and cameras, creating animations, applying materials and lighting, and adjusting render settings for a professional-looking, efficient render in 3ds Max. Brian Bradley teaches all these techniques as he progresses through a mini-project, concluding with a brief chapter on compositing your final render in After Effects. The examples help show how V-Ray RT can be put to use in a simplified real-world production scenario, where speed and flexibility are equally important.
Узнайте, как использовать V-Ray RT в качестве средства рендеринга в 3ds Max. V-Ray RT догнал стандартный рендерер в Max с двигателем, который может использовать процессор и обработку GPU. Этот курс показывает, как настроить V-Ray RT в качестве визуализатора ActiveShade и начать добавлять геометрию и камеры, создавать анимации, применять материалы и освещение, а также настраивать параметры рендеринга для профессионально выглядящего рендеринга в 3ds Max. Брайан Брэдли учит всем этим приемам. Примеры помогают показать, как V-Ray RT можно использовать в упрощенном сценарии реального мира, где одинаково важны скорость и гибкость.
Содержание
00 - Introduction
Welcome
What you should know before watching this course
Using the exercise files
The 3ds Max project structure
Gamma and file unit handling
01 - Introduction to V-Ray RT
What is V-Ray RT and who should use it?
CPU- vs. GPU-based rendering
Using RT as an ActiveShade renderer
RT options overview
Taking the options further
02 - Project-Setting Up the Scene
Project brief and learning goals
How the studio backdrop was created
Adding In the product geometry
Adding in the cameras
Composition is key
03 - Project-Creating Animation
Adding a simple camera rig
Setting up the dolly animation
Creating the truck move
Staging the dolls
Setting up the particle system
Adding deflectors and forces to the scene
Setting up the standard deflectors
Adding deflectors for the dolls
Filling out the operators
Adding some tests to the flow
Finishing up the settings
04 - Project-Setting up the Lighting
Setting up RT for ActiveShade use
Setting up the key light
Adding in the fill lights
05 - Project-Working with Materials
Texturing setup
Fabric backdrop material
Texturing the main doll
Adding materials to the secondary dolls
Texturing the petals
06 - Project-Working with V-Ray RT & Render Elements
Using the Chapter 6 Exercise Files
Understanding render elements
Adding in the elements
Render element parameters
Assigning object IDs
Setting up the multimattes
Using state sets to create a unique matte
Material tweaks
Scene tweaks
Animation tweaks
Strengthening the poses
Rendering out of state sets - Part 1
Rendering out of state sets - Part 2
Getting our footage into After Effects
07 - Project-Compositing in After Effects
Working with the lighting passes
Adding in the reflectivity
Color correcting the petals
Adding a Depth of Field effect
Applying motion blur to the shot
Final tweaks and rendering out
08 - Conclusion
What's next
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 15fps, 344kbps
Аудио: AAC, 48kHz, 128kbps, stereo
Год выпуска: 2016
Производитель: Lynda
производителя: lynda/3ds-Max-tutorials/Using-Vray-RT-Production-Rendering/369188-2.html
Автор: Brian Bradley
Продолжительность: 3:23
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: Find out how to use V-Ray RT as a bona fide production renderer in 3ds Max, even in a compositing-based pipeline. V-Ray RT has caught up to the standard production renderer in Max, with an engine that can take advantage of CPU and GPU processing; it's no longer just a tool for quick preview renders. This course shows how to set up V-Ray RT as an ActiveShade renderer and start adding geometry and cameras, creating animations, applying materials and lighting, and adjusting render settings for a professional-looking, efficient render in 3ds Max. Brian Bradley teaches all these techniques as he progresses through a mini-project, concluding with a brief chapter on compositing your final render in After Effects. The examples help show how V-Ray RT can be put to use in a simplified real-world production scenario, where speed and flexibility are equally important.
Узнайте, как использовать V-Ray RT в качестве средства рендеринга в 3ds Max. V-Ray RT догнал стандартный рендерер в Max с двигателем, который может использовать процессор и обработку GPU. Этот курс показывает, как настроить V-Ray RT в качестве визуализатора ActiveShade и начать добавлять геометрию и камеры, создавать анимации, применять материалы и освещение, а также настраивать параметры рендеринга для профессионально выглядящего рендеринга в 3ds Max. Брайан Брэдли учит всем этим приемам. Примеры помогают показать, как V-Ray RT можно использовать в упрощенном сценарии реального мира, где одинаково важны скорость и гибкость.
Содержание
00 - Introduction
Welcome
What you should know before watching this course
Using the exercise files
The 3ds Max project structure
Gamma and file unit handling
01 - Introduction to V-Ray RT
What is V-Ray RT and who should use it?
CPU- vs. GPU-based rendering
Using RT as an ActiveShade renderer
RT options overview
Taking the options further
02 - Project-Setting Up the Scene
Project brief and learning goals
How the studio backdrop was created
Adding In the product geometry
Adding in the cameras
Composition is key
03 - Project-Creating Animation
Adding a simple camera rig
Setting up the dolly animation
Creating the truck move
Staging the dolls
Setting up the particle system
Adding deflectors and forces to the scene
Setting up the standard deflectors
Adding deflectors for the dolls
Filling out the operators
Adding some tests to the flow
Finishing up the settings
04 - Project-Setting up the Lighting
Setting up RT for ActiveShade use
Setting up the key light
Adding in the fill lights
05 - Project-Working with Materials
Texturing setup
Fabric backdrop material
Texturing the main doll
Adding materials to the secondary dolls
Texturing the petals
06 - Project-Working with V-Ray RT & Render Elements
Using the Chapter 6 Exercise Files
Understanding render elements
Adding in the elements
Render element parameters
Assigning object IDs
Setting up the multimattes
Using state sets to create a unique matte
Material tweaks
Scene tweaks
Animation tweaks
Strengthening the poses
Rendering out of state sets - Part 1
Rendering out of state sets - Part 2
Getting our footage into After Effects
07 - Project-Compositing in After Effects
Working with the lighting passes
Adding in the reflectivity
Color correcting the petals
Adding a Depth of Field effect
Applying motion blur to the shot
Final tweaks and rendering out
08 - Conclusion
What's next
Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1280x720, 16:9, 15fps, 344kbps
Аудио: AAC, 48kHz, 128kbps, stereo
Характеристики
Вес
0.2 кг
Формат
(ВИДЕО)
Год
2016
Тип упаковки
Пластиковый бокс
Количество DVD
5
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