Maya Modeling Fundamentals

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Maya Modeling Fundamentals
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Maya Modeling Fundamentals
Maya boasts a robust set of industry standard modeling tools. In this course, you will learn to use those tools to build detailed models from scratch.

Год выпуска: 12/2016
Производитель: Pluralsight
производителя: pluralsight/courses/maya-modeling-fundamentals
Автор: Justin Marshall
Продолжительность: 6:03
Тип раздаваемого материала: Видеоклипы
Язык: Английский
Описание: Being able to create your own modeling solutions and really come up with a workflow that's comfortable to you, can make a significant difference in your efficiency with Maya. In this course, Maya Modeling Fundamentals, you will use a project-based approach to cover the basics of modeling, and see some time-saving tips and techniques. You'll begin by looking at the various types of geometry available to you. You'll learn how to organize your model into hierarchies and keep your scene clean and efficient. You'll also take a look at several modeling tools, including polygonal tools like extrude, insert edge loop, and the multi-cut tool for adding resolution, NURBS tools like revolve and extrude to create smooth surfaces, and a few of the new tools in 2017 as well. In addition to the tools and workflows, you'll also learn the thought process behind planning and building a 3d model. After building a realistic drone in this course, you'll be able to apply your knowledge to any number of different kinds of models.

Содержание
Course Overview
1m 21s
Course Overview 1m 21s
Blocking Out the Drone Body
1h 0m
Geometry Primer 9m 48s
Setting Up a Scale Template 7m 1s
Building an Arm with Polygons 7m 54s
Bridging and Shaping the Arms 9m 43s
Detailing the Arms with Extrusions 9m 26s
Duplicating the Arms 11m 2s
Shaping and Smoothing the Body 5m 26s
Detailing the Drone Body
57m 59s
Modifying the Topology with Multi-cut 8m 49s
Finishing and Prepping the Base Topology 9m 51s
Extruding the Drone Base 6m 50s
Extracting the Battery Pack 6m 3s
Adding the Battery Latches 8m 40s
Modeling the Seam 4m 21s
Modeling the Gold Bands 13m 22s
Modeling the Support Structure
47m 34s
Creating the Support Base 9m 59s
Bridging the Legs 6m 7s
Creating Leg Insets 8m 1s
Extruding the Pads 5m 3s
Mirroring the Support 4m 52s
Adding the Wire with NURBS 7m 14s
Grouping and Duplicating the Support 6m 15s
Building the Motors
42m 59s
Creating the Motor Base 9m 48s
Duplicating the Copper Coils 7m 49s
Creating the Propeller Base 4m 37s
Preparing the Cone for Propellers 5m 34s
Extruding Out a Propeller 9m 12s
Grouping the Motor and Propeller 5m 57s
Detailing the Bottom of the Drone
19m 12s
Using Booleans to Cut Holes 8m 25s
Modeling the Front Label 4m 4s
Building the Torx-type Screws 6m 43s
Modeling the Camera Assembly Base
39m 22s
Bridging to Create the Base Plate 9m 47s
Creating the Bottom Plate 4m 6s
Modeling the Shock Absorbers with NURBS 8m 22s
Adding the Shock Caps 3m 45s
Modeling the Electronics Component 8m 2s
Adding Wires with NURBS 5m 17s
Modeling the Camera
55m 36s
Building the Pivot Base 7m 14s
Modeling the First Pivot 9m 46s
Creating a Connector Piece 7m 1s
Finishing the Second Pivot 6m 59s
Modeling the Camera 7m 15s
Adding the Camera Connector 7m 6s
Detailing the Camera Lens 10m 11s
Materials, Textures, and Rendering
38m 44s
Applying Materials 10m 27s
Creating a Basic UV Layout 7m 33s
Editing Bump Maps 11m 43s
Creating a Color Map 9m 0s

Файлы примеров: присутствуют
Формат видео: MP4
Видео: AVC, 1024x768, 4:3, 15fps
Аудио: AAC, 44.1kHz, 64kbps, stereo

Об авторе

Justin thrives as a lead modeling author at Pluralsight. Growing up, Justin found a deep interest for the computer graphics industry after watching movies like Jurassic Park, Toy Story and The Abyss. His ambition would lead him to work at Sony Imageworks in Los Angeles on movies like Monster House and Surf's Up. Justin has also had numerous articles, tutorials and images published in 3D World and 3D Artist.
As a tutor, Justin enjoys collaborating with fellow tutors, especially on projects like the Unity Mobile Game Development Series. Justin has helped shape the careers of many digital artists and has even earned the title of “Master Justin” by those he has helped. Welcome to his dojo.

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