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Creating Cartoon Characters in MODO and ZBrush
Год выпуска: 2016
Производитель: Pluralsight
производителя: pluralsight
Продолжительность: 04:27:57
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: MODO и ZBrush вместе образуют мощный набор для создания персонажей мультфильмов. Узнайте, как создать с нуля, проходя через ваяния, retopology, Увс, текстурирования, освещения, затенения и рендеринга. Необходимое программное обеспечение: MODO и ZBrush.
Creating a cartoon character from scratch in 3D can be a difficult task. In this course, Creating Cartoon Characters in MODO and ZBrush, you will learn to do just that while creating your own cat-like charismatic character. First, you will learn how to start sculpting the model in ZBrush using Dynamesh and powerful modeling techniques. Next, you will go through all the steps needed to create efficient topology and UV maps in MODO. Finally, you will render a complete cartoon character with custom textures, surface details, and shaders with your own lighting setup in MODO. When you're finished with this course, you'll not only have a cool cartoon character in your hands, but you'll also have learned important 3D production skills that improve any creative workflow. Software required: MODO and ZBrush.
Содержание
Course Overview 1m 32s
Sketch out the Character in ZBrush 35m 19s
Retopology in MODO 1h 5m
Creating Your UVs in MODO 21m 10s
Painting and Detailing in ZBrush 40m 21s
Posing with Transpose Master 31m 31s
Exporting the Model to MODO 18m 35s
Lighting and Shading in MODO 37m 1s
Rendering in MODO 16m 56s
Файлы примеров: отсутствуют
Формат видео: MP4
Видео : AVC, 1280x720 (16:9), 15.000 fps, ~1 260 Kbps avg, 0.091 bit/pixel
Аудио: 44.1 KHz, AAC LC, 2 ch, ~96.0 Kbps
Год выпуска: 2016
Производитель: Pluralsight
производителя: pluralsight
Продолжительность: 04:27:57
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: MODO и ZBrush вместе образуют мощный набор для создания персонажей мультфильмов. Узнайте, как создать с нуля, проходя через ваяния, retopology, Увс, текстурирования, освещения, затенения и рендеринга. Необходимое программное обеспечение: MODO и ZBrush.
Creating a cartoon character from scratch in 3D can be a difficult task. In this course, Creating Cartoon Characters in MODO and ZBrush, you will learn to do just that while creating your own cat-like charismatic character. First, you will learn how to start sculpting the model in ZBrush using Dynamesh and powerful modeling techniques. Next, you will go through all the steps needed to create efficient topology and UV maps in MODO. Finally, you will render a complete cartoon character with custom textures, surface details, and shaders with your own lighting setup in MODO. When you're finished with this course, you'll not only have a cool cartoon character in your hands, but you'll also have learned important 3D production skills that improve any creative workflow. Software required: MODO and ZBrush.
Содержание
Course Overview 1m 32s
Sketch out the Character in ZBrush 35m 19s
Retopology in MODO 1h 5m
Creating Your UVs in MODO 21m 10s
Painting and Detailing in ZBrush 40m 21s
Posing with Transpose Master 31m 31s
Exporting the Model to MODO 18m 35s
Lighting and Shading in MODO 37m 1s
Rendering in MODO 16m 56s
Файлы примеров: отсутствуют
Формат видео: MP4
Видео : AVC, 1280x720 (16:9), 15.000 fps, ~1 260 Kbps avg, 0.091 bit/pixel
Аудио: 44.1 KHz, AAC LC, 2 ch, ~96.0 Kbps
Характеристики
Вес
0.12 кг
Формат
(ВИДЕО)
Год
2016
Тип упаковки
Пластиковый бокс
Количество DVD
1
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